“Unity 2D Top Aşağı Hareketi Komut Dosyası” Kodu Cevaplar
Top Aşağı Hareketi Birlik
Rigidbody2D body; float horizontal; float vertical; float moveLimiter = 0.7f; public float runSpeed = 20.0f; void Start () { body = GetComponent(); } void Update() { // Gives a value between -1 and 1 horizontal = Input.GetAxisRaw("Horizontal"); // -1 is left vertical = Input.GetAxisRaw("Vertical"); // -1 is down } void FixedUpdate() { if (horizontal != 0 && vertical != 0) // Check for diagonal movement { // limit movement speed diagonally, so you move at 70% speed horizontal *= moveLimiter; vertical *= moveLimiter; } body.velocity = new Vector2(horizontal * runSpeed, vertical * runSpeed); }
Birlik 2D Top Aşağı Hareketi Komut Dosyası
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMovement : MonoBehaviour { public float moveSpeed = 5f; public Rigidbody2D rb; Vector2 movement; // Update is called once per frame void Update() { movement.x = Input.GetAxisRaw("Horizontal"); movement.y = Input.GetAxisRaw("Vertical"); } void FixedUpdate() { rb.MovePosistion(rb.position + movement * moveSpeed * Time.fixedDeltaTime); } }